Kind of a lone wolf, back hurts from carrying people, would rather play with yourself? Do it, the game is just as fun, just a different experience waiting for you ain't nobody judging here yo. Let us pick your new best buds for the next hours strangers are just friends you haven't met yet. Gather up your squad and play up to 4 player co-op, drop-in drop-out, either all on your couch for a house party, or an online party!ĭon't have/like your friends? WE GOTCHU MY DUDES, make new or BETTER friends by playing a few quick online challenge runs. Hits like a ton of brick straight into your eardrums and your eyeballs BAM. That's why we have 35 hand crafted stages with licensed tracks from over 20 chiptune and EDM artists. Play alone or with up to four players, local or online, through the game’s Story Mode or Challenge Runs. It’s a new spin on SHMUPs, adding a layer of coop that’s at the core of the game: 'cause everything is better with friends. What does F.A.R.T.S stand for? (It stands for Form for access to the very pre-alpha level editor for Just Shapes & Beats, explained at the top of the form).Explain why Berzerk Studio should pick you to be given the level editor.To obtain the level editor, you must fill out this form and join the official Berzerk Studio Discord server."Just Shapes & Beats" is a chaotic co-op musical bullet-hell based on three simple things: avoid Shapes, move to the rad Beats, and die, repeatedly. Lachhh will sometimes choose who will get the editor in his streams. Once you are chosen, Berzerk Studio will contact you in the Discord server, and obtain the editor. Once you open up the editor, you will be greeted by multiple tools, and a blank space for playing the level. Saves the current version of the level as a new file On the top right there be multiple buttons.Īllows the creator to test the level. Overwrites the current version of the level onto the previous version. Turns red if differences are noticed between the current and previous versions. The level will autosave if the program window closes or is no longer the focus (i.e. Pauses the hazard playback and removes all hazards from the playfield Toggles whether the player (square) is on the playfield Records hazards, as mentioned above (Hotkey is R) Start or stop the level's hazards (Hotkey is P) Like most creator programs (such as Microsoft Word), if the level is new and was never saved before, this will effectively do the exact same function as Save As. On the bottom of the editor, there is a timeline that allows you to place hazards or checkpoints on. This timeline can be dragged up and down to fit the user's experience. You can create multiple layers of timelines. To place hazards, you can either drag and drop, or record it with the song. To record hazards, you can assign a button to a hazard onto a specific layer with the IO button. The level with then start, but every time you press the selected button, it places the hazard onto the timeline. On the top left of the timeline, there are multiple buttons there. When the level is on pause, the button will start the level's hazards. When the level is playing, it will pause the level. This records hazards, as mentioned above. This adds the player (square) onto the level to test with it. This stops the level and deletes all the hazards. On the timeline, some hazards will have two bars with its icon on top of it. One bar will be red and the other will be blue. These bars can be expanded or reduced by dragging them. The blue bar is the time the hazard is going to stay on the screen. Some of the examples of these hazards are lasers, walls, four-way lasers, etc. How fast it spins and how long the warning and attack areĪ saw that moves forward while oscillating back and forth. The rail is invisible in normal gameplay.
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